Writing a generic Windows 3.x Graphics Driver: Difference between revisions
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Adding a page for Windows 3.x graphics driver development |
m Add a source section for things |
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* Get tooling set up for a modern dev environment (Preferably vcode) | * Get tooling set up for a modern dev environment (Preferably vcode) | ||
* Add more tasks... | * Add more tasks... | ||
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source stuff | |||
https://www.os2museum.com/wp/antique-display-driving/ | |||
[[Category:Projects]] | |||
[[Category:Drivers]] |
Latest revision as of 08:14, 20 January 2023
TODO:
- Get an example driver from the DDK stripped down to a bare minimum along with the 286/386 grabbers
- Looking at VESA 2.0/3.0 and figure out what is useable
- Write it in C and not assembly, decide on compiler... (Most likely VC++ 1.52c)
- Get tooling set up for a modern dev environment (Preferably vcode)
- Add more tasks...
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source stuff