Useful NeXTSTEP Research Notes: Difference between revisions

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Mineman3000 (talk | contribs)
fixed the formatting
Mineman3000 (talk | contribs)
fixed formatting again
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'''vmlemon (Today at 7:33 PM)'''
'''vmlemon (Today at 7:33 PM)'''
 
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https://cdn.discordapp.com/attachments/980067596214894622/1057863961166495805/Screenshot_2022-12-29_at_3.33.34_AM.png
https://cdn.discordapp.com/attachments/980067596214894622/1057863961166495805/Screenshot_2022-12-29_at_3.33.34_AM.png


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Seems to ship its own, private copies of PostScript fonts, too
Seems to ship its own, private copies of PostScript fonts, too


 
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'''suzuran (Today at 7:47 PM)'''
'''suzuran (Today at 7:47 PM)'''
 
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Because you rolled over 2^31?
Because you rolled over 2^31?
 
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'''vmlemon (Today at 7:49 PM)'''
'''vmlemon (Today at 7:49 PM)'''
 
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Probably - it's a 3GB filesystem, though, so well under the limit, for this version of NT
Probably - it's a 3GB filesystem, though, so well under the limit, for this version of NT
 
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'''suzuran (Today at 7:50 PM)'''
'''suzuran (Today at 7:50 PM)'''


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but knowing gnu stuff, they just used "int" and not "unsigned int"
but knowing gnu stuff, they just used "int" and not "unsigned int"
 
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'''vmlemon (Today at 7:50 PM)'''
'''vmlemon (Today at 7:50 PM)'''
 
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That makes sense
That makes sense


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They don't seem to use that much actual Mach code, in the headers - there's only NeXT copyright headers, on that stuff, but they mention snippets being taken from CMU Mach
They don't seem to use that much actual Mach code, in the headers - there's only NeXT copyright headers, on that stuff, but they mention snippets being taken from CMU Mach
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Revision as of 07:12, 29 December 2022

vmlemon (Today at 7:33 PM)

https://cdn.discordapp.com/attachments/980067596214894622/1057863961166495805/Screenshot_2022-12-29_at_3.33.34_AM.png

I never thought I'd see that materialised

https://cdn.discordapp.com/attachments/980067596214894622/1057864163231268965/Screenshot_2022-12-29_at_3.34.18_AM.png

Would be cooler, if I could actually breathe life into this stuff, and see it work, though

Feels kinda weird, seeing a GCC-based compiler, for Windows, engineered by NeXT, too

And, for whatever reason, they've nerfed the ability to get help for it, too

https://cdn.discordapp.com/attachments/980067596214894622/1057865337485398016/Screenshot_2022-12-29_at_3.39.06_AM.png

Interesting tuple, there

https://cdn.discordapp.com/attachments/980067596214894622/1057865446570860554/Screenshot_2022-12-29_at_3.39.29_AM.png

Feels really weird, seeing Windows-style paths, in a UNIX shell, and the tooling is pretty austere

https://cdn.discordapp.com/attachments/980067596214894622/1057866033886674954/Screenshot_2022-12-29_at_3.40.47_AM.png

https://cdn.discordapp.com/attachments/980067596214894622/1057866034167689277/Screenshot_2022-12-29_at_3.41.07_AM.png

https://cdn.discordapp.com/attachments/980067596214894622/1057866034511618089/Screenshot_2022-12-29_at_3.41.27_AM.png

CygWin's version of GDB? That's unexpected

https://cdn.discordapp.com/attachments/980067596214894622/1057866384132026438/Screenshot_2022-12-29_at_3.42.59_AM.png

That version of "df" seems kinda fucky, and cursed, too

https://cdn.discordapp.com/attachments/980067596214894622/1057866760663085066/Screenshot_2022-12-29_at_3.44.34_AM.png

Dunno why it reports negative values

Seems to ship its own, private copies of PostScript fonts, too

suzuran (Today at 7:47 PM)

Because you rolled over 2^31?

vmlemon (Today at 7:49 PM)

Probably - it's a 3GB filesystem, though, so well under the limit, for this version of NT

suzuran (Today at 7:50 PM)

Yeah, 2GB is the 2^31 line.

but knowing gnu stuff, they just used "int" and not "unsigned int"

vmlemon (Today at 7:50 PM)

That makes sense

The whole thing feels kinda kitbashed together, from disparate parts, and not everything seems to have source available for it

Managed to pull the "NeXT" directory out, from the Windows disk image, though, so I can have a better look at it

Seems to have more GNU stuff in it, than BSD stuff, somehow

And, the WindowServer seems to paint PostScript output onto GDI canvases/contexts

The Mach emulation stuff superficially seems less complex, than I expected, too - mostly just threading, and NT MailSlot communication

They don't seem to use that much actual Mach code, in the headers - there's only NeXT copyright headers, on that stuff, but they mention snippets being taken from CMU Mach